Alternatively, one may notice the man had an Irish accent in the flashback dialogues, and there being only one Irishman in the ship's crew roll book. Since the ship only had three midshipmen, the unnamed corpse must be the third man by process of elimination. Later on, the players may discover the identity of two other midshipmen. The face happens to be unclear in the memento mori flashback, so players fail to identify the man immediately. Here's an example of how the gameplay works: imagine a corpse wearing the uniform of a midshipman. It is possible to finish the game without having correctly named any of the corpses of the deceased crew members or to finish it with all of the names correctly noted, and the "story" existing and making sense entirely within the heads of the players. Where most other such games would provide choice options for what to do next, Obra Dinn gives players full freedom within the ship and allows them to figure it all out themselves. ![]() ![]() Using the memento mori, a game mechanic that allows players to see a freeze-frame of the exact moment of death of a corpse, players have to figure out what happened aboard the mysterious ghost ship through pure deductive reasoning. Return of the Obra Dinn gives you a straightforward task: figure out the identity and fates of all the missing crew members.
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